Search results for "learning OR the OR art OR of OR electronics OR 3rd OR edition"
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Cambridge University Press The Art of Electronics (3rd Edition)
At long last, here is the thoroughly revised and updated third edition of the hugely successful The Art of Electronics. It is widely accepted as the best single authoritative book on electronic circuit design. In addition to new or enhanced coverage of many topics, the third edition includes 90 oscilloscope screenshots illustrating the behavior of working circuits, dozens of graphs giving highly useful measured data of the sort that is often buried or omitted in datasheets but which you need when designing circuits, and 80 tables (listing some 1650 active components), enabling intelligent choice of circuit components by listing essential characteristics (both specified and measured) of available parts. The new Art of Electronics retains the feeling of informality and easy access that helped make the earlier editions so successful and popular. It is an indispensable reference and the gold standard for anyone, student or researcher, professional or amateur, who works with electronic circuits. Over 450,000 copies sold of first and second editions The leading practical guide to circuit design Fully up to date and packed with valuable advice About the authors Paul Horowitz is a Research Professor of Physics and of Electrical Engineering at Harvard University, where in 1974 he originated the Laboratory Electronics course from which emerged The Art of Electronics. In addition to his work in circuit design and electronic instrumentation, his research interests have included observational astrophysics, x-ray and particle microscopy, and optical interferometry. He is one of the pioneers of the search for intelligent life beyond Earth (SETI). He is the author of some 200 scientific articles and reports, has consulted widely for industry and government, and is the designer of numerous scientific and photographic instruments. Winfield Hill is by inclination an electronics circuit-design guru. After dropping out of the Chemical Physics graduate program at Harvard University, and obtaining an EE degree, he began his engineering career at Harvard’s Electronics Design Center. After 7 years of learning electronics at Harvard he founded Sea Data Corporation, where he spent 16 years designing instruments for Physical Oceanography. In 1988 he was recruited by Edwin Land to join the Rowland Institute for Science. The institute subsequently merged with Harvard University in 2003. As director of the institute’s Electronics Engineering Lab he has designed some 500 scientific instruments. Recent interests include high-voltage RF (to 15kV), high-current pulsed electronics (to 1200A), low-noise amplifiers (to sub-nV and pA), and MOSFET pulse generators.
€ 99,95
Members € 89,96
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Cambridge University Press Learning the Art of Electronics (2nd Edition)
A Hands-On Lab Course This introduction to circuit design is unusual in several respects. First, it offers not just explanations, but a full course. Each of the twenty-five sessions begins with a discussion of a particular sort of circuit followed by the chance to try it out and see how it actually behaves. Accordingly, students understand the circuit's operation in a way that is deeper and much more satisfying than the manipulation of formulas. Second, it describes circuits that more traditional engineering introductions would postpone: on the third day, we build a radio receiver; on the fifth day, we build an operational amplifier from an array of transistors. The digital half of the course centers on applying microcontrollers, but gives exposure to Verilog, a powerful Hardware Description Language. Third, it proceeds at a rapid pace but requires no prior knowledge of electronics. Students gain intuitive understanding through immersion in good circuit design. The course is intensive, teaching electronics in day-at-a-time practical doses so that students can learn in a hands-on way. The integration of discussion of design with a chance to try the circuits means students learn quickly. The course has been tried and tested, and proven successful through twenty-five years of teaching. The book is practical: it avoids mathematics and mathematical arguments and even includes a complete list of parts needed in the laboratory exercises, including where and how to buy them. The much-anticipated new edition of 'Learning the Art of Electronics' is here! It defines a hands-on course, inviting the reader to try out the many circuits that it describes. Several new labs (on amplifiers and automatic gain control) have been added to the analog part of the book, which also sees an expanded treatment of meters. Many labs now have online supplements. The digital sections have been rebuilt. An FPGA replaces the less-capable programmable logic devices, and a powerful ARM microcontroller replaces the 8051 previously used. The new microcontroller allows for more complex programming (in C) and more sophisticated applications, including a lunar lander, a voice recorder, and a lullaby jukebox. A new section explores using an Integrated Development Environment to compile, download, and debug programs. Substantial new lab exercises, and their associated teaching material, have been added, including a project reflecting this edition's greater emphasis on programmable logic. Online resources including online chapters, teaching materials and video demonstrations can be found at: www.LearningTheArtOfElectronics.com Downloads Table of Contents
€ 94,95
Members € 85,46
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Elektor Publishing Explore the Raspberry Pi in 45 Electronics Projects (3rd Edition)
3rd Edition – Fully updated for Raspberry Pi 4 The Raspberry Pi is a very cheap but complete computer system that allows all sorts of electronics parts and extensions to be connected. This book addresses one of the strongest aspects of the Raspberry Pi: the ability to combine hands-on electronics and programming. Combine hands-on electronics and programming After a short introduction to the Raspberry Pi you proceed with installing the required software. The SD card that can be purchased in conjunction with this book contains everything to get started with the Raspberry Pi. At the side of the (optional) Windows PC, software is used which is free for downloading. The book continues with a concise introduction to the Linux operating system, after which you start programming in Bash, Python 3 and Javascript. Although the emphasis is on Python, the coverage is brief and to the point in all cases – just enabling you to grasp the essence of all projects and start adapting them to your requirements. All set, you can carry on with fun projects. The book is ideal for self-study No fewer than 45 exciting and compelling projects are discussed and elaborated in detail. From a flashing lights to driving an electromotor; from processing and generating analog signals to a lux meter and a temperature control. We also move to more complex projects like a motor speed controller, a web server with CGI, client-server applications and Xwindows programs. Each project has details of the way it got designed that way The process of reading, building, and programming not only provides insight into the Raspberry Pi, Python, and the electronic parts used, but also enables you to modify or extend the projects any way you like. Also, feel free to combine several projects into a larger design.
€ 39,95
Members € 35,96
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Elektor Digital Explore the Raspberry Pi in 45 Electronics Projects (3rd Edition | E-book)
3rd Edition – Fully updated for Raspberry Pi 4 The Raspberry Pi is a very cheap but complete computer system that allows all sorts of electronics parts and extensions to be connected. This book addresses one of the strongest aspects of the Raspberry Pi: the ability to combine hands-on electronics and programming. Combine hands-on electronics and programming After a short introduction to the Raspberry Pi you proceed with installing the required software. The SD card that can be purchased in conjunction with this book contains everything to get started with the Raspberry Pi. At the side of the (optional) Windows PC, software is used which is free for downloading. The book continues with a concise introduction to the Linux operating system, after which you start programming in Bash, Python 3 and Javascript. Although the emphasis is on Python, the coverage is brief and to the point in all cases – just enabling you to grasp the essence of all projects and start adapting them to your requirements. All set, you can carry on with fun projects. The book is ideal for self-study No fewer than 45 exciting and compelling projects are discussed and elaborated in detail. From a flashing lights to driving an electromotor; from processing and generating analog signals to a lux meter and a temperature control. We also move to more complex projects like a motor speed controller, a web server with CGI, client-server applications and Xwindows programs. Each project has details of the way it got designed that way The process of reading, building, and programming not only provides insight into the Raspberry Pi, Python, and the electronic parts used, but also enables you to modify or extend the projects any way you like. Also, feel free to combine several projects into a larger design.
€ 32,95
Members € 26,36
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Cambridge University Press The Art of Electronics: The x Chapters
The Art of Electronics: The x-Chapters expands on topics introduced in the best-selling third edition of The Art of Electronics, completing the broad discussions begun in the latter. In addition to covering more advanced materials relevant to its companion, The x-Chapters also includes extensive treatment of many topics in electronics that are particularly novel, important, or just exotic and intriguing. Think of The x-Chapters as the missing pieces of The Art of Electronics, to be used either as its complement, or as a direct route to exploring some of the most exciting and oft-overlooked topics in advanced electronic engineering. This enticing spread of electronics wisdom and expertise will be an invaluable addition to the library of any student, researcher, or practitioner with even a passing interest in the design and analysis of electronic circuits and instruments. You'll find here techniques and circuits that are available nowhere else. An important addition to The Art of Electronics literature, this book provides the space to explore key topics in detail, in a way that wasn't possible in the main volume Covers topics ranging from specialized tables, such as high-speed VFB and CFB op-amps to JFETs, fast LED pulsers and transient voltage protection Can be used separately as an advanced standalone book or as an addition to the main volume
€ 69,95
Members € 62,96
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McGraw Hill Education Programming the Raspberry Pi (3rd Edition)
Getting Started with Python This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required. Programming the Raspberry Pi, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot. Configure your Raspberry Pi and explore its features Start writing and debugging Python programs Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Apply object-oriented development methods Create user-friendly games using Pygame Build intuitive user interfaces with guizero Interface with hardware using the gpiozero library Attach external electronics through the GPIO port Add powerful Web features to your projects
€ 19,95
Members € 17,96
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Würth Trilogy of Connectors, 3rd Edition (E-book)
Contents Basic principles A connector is an electromechanical system that provides a separable connection between two subsystems of an electronic device without an unacceptable effect on the performance of the device. It will be shown that there are a lot of complex parameters to handle properly to make this statement true. Design / Selection / Assembly This chapter provides an overview of design and material requirements for contact finishes, contact springs and connector housings as well as the major degradation mechanisms for these connector components. To complete this chapter, material selection criteria for each will also be reviewed. Additionally the Level of Interconnection (LOI) was integrated into this chapter as it addresses, where the connector is used within an electronic system and therefore influences the requirements and durability of the connector depending on its use. Applications This chapter is heading to the practical work and shows how customers use connectors in their applications to offer some possibilities and to ease your daily work. Additionally it contains some special topics like tin-whisker or impedance of ZIF cable to offer you extended background knowledge.
€ 26,99
Members € 21,59
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Elektor Publishing Mastering Microcontrollers Helped by Arduino (3rd Edition)
Third, extended and revised edition with AVR Playground and Elektor Uno R4 Arduino boards have become hugely successful. They are simple to use and inexpensive. This book will not only familiarize you with the world of Arduino but it will also teach you how to program microcontrollers in general. In this book theory is put into practice on an Arduino board using the Arduino programming environment. Some hardware is developed too: a multi-purpose shield to build some of the experiments from the first 10 chapters on; the AVR Playground, a real Arduino-based microcontroller development board for comfortable application development, and the Elektor Uno R4, an Arduino Uno R3 on steroids. The author, an Elektor Expert, provides the reader with the basic theoretical knowledge necessary to program any microcontroller: inputs and outputs (analog and digital), interrupts, communication busses (RS-232, SPI, I²C, 1-wire, SMBus, etc.), timers, and much more. The programs and sketches presented in the book show how to use various common electronic components: matrix keyboards, displays (LED, alphanumeric and graphic color LCD), motors, sensors (temperature, pressure, humidity, sound, light, and infrared), rotary encoders, piezo buzzers, pushbuttons, relays, etc. This book will be your first book about microcontrollers with a happy ending! This book is for you if you are a beginner in microcontrollers, an Arduino user (hobbyist, tinkerer, artist, etc.) wishing to deepen your knowledge,an Electronics Graduate under Undergraduate student or a teacher looking for ideas. Thanks to Arduino the implementation of the presented concepts is simple and fun. Some of the proposed projects are very original: Money Game Misophone (a musical fork) Car GPS Scrambler Weather Station DCF77 Decoder Illegal Time Transmitter Infrared Remote Manipulator Annoying Sound Generator Italian Horn Alarm Overheating Detector PID Controller Data Logger SVG File Oscilloscope 6-Channel Voltmeter All projects and code examples in this book have been tried and tested on an Arduino Uno board. They should also work with the Arduino Mega and every other compatible board that exposes the Arduino shield extension connectors. Please note For this book, the author has designed a versatile printed circuit board that can be stacked on an Arduino board. The assembly can be used not only to try out many of the projects presented in this book but also allows for new exercises that in turn provide the opportunity to discover new techniques. Also available is a kit of parts including the PCB and all components. With this kit you can build most of the circuits described in the book and more. Datasheets Active Components Used (.PDF file): ATmega328 (Arduino Uno) ATmega2560 (Arduino Mega 2560) BC547 (bipolar transistor, chapters 7, 8, 9) BD139 (bipolar power transistor, chapter 10) BS170 (N-MOS transistor, chapter 8) DCF77 (receiver module, chapter 9) DS18B20 (temperature sensor, chapter 10) DS18S20 (temperature sensor, chapter 10) HP03S (pressure sensor, chapter 8) IRF630 (N-MOS power transistor, chapter 7) IRF9630 (P-MOS power transistor, chapter 7) LMC6464 (quad op-amp, chapter 7) MLX90614 (infrared sensor, chapter 10) SHT11 (humidity sensor, chapter 8) TS922 (dual op-amp, chapter 9) TSOP34836 (infrared receiver, chapter 9) TSOP1736 (infrared receiver, chapter 9) MPX4115 (analogue pressure sensor, chapter 11) MCCOG21605B6W-SPTLYI (I²C LCD, chapter 12) SST25VF016B (SPI EEPROM, chapter 13) About the author Clemens Valens, born in the Netherlands, lives in France since 1997. Manager at Elektor Labs and Webmaster of ElektorLabs, in love with electronics, he develops microcontroller systems for fun, and sometimes for his employer too. Polyglot—he is fluent in C, C++, PASCAL, BASIC and several assembler dialects—Clemens spends most of his time on his computer while his wife, their two children and two cats try to attract his attention (only the cats succeed). Visit the author’s website: www.polyvalens.com.Authentic testimony of Hervé M., one of the first readers of the book:'I almost cried with joy when this book made me understand things in only three sentences that seemed previously completely impenetrable.'
€ 49,95
Members € 44,96
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Elektor Digital Mastering Microcontrollers Helped by Arduino (3rd Edition) | E-book
Third, extended and revised edition with AVR Playground and Elektor Uno R4 Arduino boards have become hugely successful. They are simple to use and inexpensive. This book will not only familiarize you with the world of Arduino but it will also teach you how to program microcontrollers in general. In this book theory is put into practice on an Arduino board using the Arduino programming environment. Some hardware is developed too: a multi-purpose shield to build some of the experiments from the first 10 chapters on; the AVR Playground, a real Arduino-based microcontroller development board for comfortable application development, and the Elektor Uno R4, an Arduino Uno R3 on steroids. The author, an Elektor Expert, provides the reader with the basic theoretical knowledge necessary to program any microcontroller: inputs and outputs (analog and digital), interrupts, communication busses (RS-232, SPI, I²C, 1-wire, SMBus, etc.), timers, and much more. The programs and sketches presented in the book show how to use various common electronic components: matrix keyboards, displays (LED, alphanumeric and graphic color LCD), motors, sensors (temperature, pressure, humidity, sound, light, and infrared), rotary encoders, piezo buzzers, pushbuttons, relays, etc. This book will be your first book about microcontrollers with a happy ending! This book is for you if you are a beginner in microcontrollers, an Arduino user (hobbyist, tinkerer, artist, etc.) wishing to deepen your knowledge,an Electronics Graduate under Undergraduate student or a teacher looking for ideas. Thanks to Arduino the implementation of the presented concepts is simple and fun. Some of the proposed projects are very original: Money Game Misophone (a musical fork) Car GPS Scrambler Weather Station DCF77 Decoder Illegal Time Transmitter Infrared Remote Manipulator Annoying Sound Generator Italian Horn Alarm Overheating Detector PID Controller Data Logger SVG File Oscilloscope 6-Channel Voltmeter All projects and code examples in this book have been tried and tested on an Arduino Uno board. They should also work with the Arduino Mega and every other compatible board that exposes the Arduino shield extension connectors. Datasheets Active Components Used (.PDF file): ATmega328 (Arduino Uno) ATmega2560 (Arduino Mega 2560) BC547 (bipolar transistor, chapters 7, 8, 9) BD139 (bipolar power transistor, chapter 10) BS170 (N-MOS transistor, chapter 8) DCF77 (receiver module, chapter 9) DS18B20 (temperature sensor, chapter 10) DS18S20 (temperature sensor, chapter 10) HP03S (pressure sensor, chapter 8) IRF630 (N-MOS power transistor, chapter 7) IRF9630 (P-MOS power transistor, chapter 7) LMC6464 (quad op-amp, chapter 7) MLX90614 (infrared sensor, chapter 10) SHT11 (humidity sensor, chapter 8) TS922 (dual op-amp, chapter 9) TSOP34836 (infrared receiver, chapter 9) TSOP1736 (infrared receiver, chapter 9) MPX4115 (analogue pressure sensor, chapter 11) MCCOG21605B6W-SPTLYI (I²C LCD, chapter 12) SST25VF016B (SPI EEPROM, chapter 13) About the author: Clemens Valens, born in the Netherlands, lives in France since 1997. Manager at Elektor Labs and Webmaster of ElektorLabs, in love with electronics, he develops microcontroller systems for fun, and sometimes for his employer too. Polyglot—he is fluent in C, C++, PASCAL, BASIC and several assembler dialects—Clemens spends most of his time on his computer while his wife, their two children and two cats try to attract his attention (only the cats succeed). Visit the author’s website: www.polyvalens.com. Authentic testimony of Hervé M., one of the first readers of the book:'I almost cried with joy when this book made me understand things in only three sentences that seemed previously completely impenetrable.'
€ 34,95
Members € 27,96
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MonkMakes Electronics Notebook
Specifications A4 (210 x 297 mm) squared-grid spiral-bound notebook with watermark breadboards 158 pages, card covers. The book also includes Microcontroller programming cheat sheet Common circuits and calculations Pinouts Resistor color codes ASCII table
€ 16,95
Members € 15,26
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Elektor Publishing Basic Electronics for Beginners
Analogue Electronics and Microcontrollers ProjectsHobbyist electronics can be a fun way to learn new skills that can be helpful to your career. Those who understand the basics of electronics can design their own circuits and projects. However, before you run, you need to learn to walk.It all starts with analogue electronics. You should be familiar with the simple components and circuits and understand their basic behaviors and the issues you may encounter. The best way to do this is through real experiments. Theory alone is not enough. This book offers a large number of practical entry-level circuits, with which everyone can gain the basic experience.Through the widespread introduction of microcontrollers, a new chapter in electronics has begun. Microcontrollers are now performing more and more tasks that were originally solved using discrete components and conventional ICs. Starting out has become easier and easier thanks to platforms including Bascom, Arduino, micro:bit. The book introduces numerous manageable microcontroller applications. It’s now a case of less soldering and more programming.
€ 39,95
Members € 35,96
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Elektor Digital Electronics for Space (E-book)
Space, the final frontier, will become more and more popular. The space industry is continually growing and new products and services will be required. Innovation is needed for the development of this industry. Today it is no longer possible to follow all the events in field of space. The space market is growing and activities are increasing, especially the market for small-satellites. This book wants to help close the gap and encourage electronic engineers to enter into the fascinating field of space electronics. One of the main difficulties is finding people with knowledge of space electronics design. Nowadays companies have to invest a lot of time and resources to instruct electronic engineers with no experience of space. Only a brief and basic introduction of this topic is typically achieved at university in space engineering lectures. Professionals with practical experience and the necessary theoretical knowledge are scarce. Companies from the space sector are searching for staff with knowledge of space electronics. This book will bring space closer aspiring to the space electronic hobbyists.
€ 24,95
Members € 19,96